Designing the ContentUnavailable Pattern
A shared pattern for empty, error, and gated states
product & platform designer at Unni
- Launch
- May 2026 app rebrand
- Adoption
- 100% of teams
I designed ContentUnavailable for Cell, Unni's design system, to give teams a shared way to handle these situations. I created the pattern and its implementation guidance, presented it to teams, and supported migration through extensive design reviews and QA. All teams adopted it in production in preparation for Unni's May 2026 app rebrand.

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